Clean Architecture - PART III - Design Principles

Clean Architecture - PART III - Design Principles

The book club of our company has chosen a new wonderful book for reading:

Robert Martin - Clean Architecture - a Craftsman’s Guide to Software Structure and Design

👍

Third part of the book is about SOLID principles

SOLID
  • Single Responsibility Principle: A module should be responsible to one, and only one, actor.
  • Open-Closed Principle: A software artifact should be open for extension but closed for modification
  • Liskov Substitution Principle: S is a subtype of T if instead of instance of T we can always use an instance of S
  • Interface Segregation Principle: use interfaces to reduce dependency upon changes
  • Dependency Inversion Principle: avoid dependencies on volatile concrete elements

I didn’t learn anything new from here (but I am in software engineering for 20+ years already ;). However, this is still a good summarization of key design principles. And it’s worth to remember about them.

Here’s my structured overview of this part of the book:

PART III - Design Principles

Download full mind map (PDF)

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