SOLID

Clean Architecture - PART III - Design Principles

Clean Architecture - PART III - Design Principles

Translations: RU
The book club of our company has chosen a new wonderful book for reading: Robert Martin - Clean Architecture - a Craftsman’s Guide to Software Structure and Design πŸ‘ Third part of the book is about SOLID principles Single Responsibility Principle: A module should be responsible to one, and only one, actor. Open-Closed Principle: A software artifact should be open for extension but closed for modification Liskov Substitution Principle: S is a subtype of T if instead of instance of T we can always use an instance of S Interface Segregation Principle: use interfaces to reduce dependency upon changes Dependency Inversion Principle: avoid dependencies on volatile concrete elements I didn’t learn anything new from here (but I am in software engineering for 20+ years already ;).